Tuesday, January 12, 2016

Beta 0991

DOWNLOAD 0991

/whois SPN01 for games

Donor perks are now being given away for free to people for the following reasons:

  • Active players (Good amount of games played or playing often)
  • Contributing feedback (bugs, balance, suggestions, opinions, etc.) on the map
  • Helping to grow the player base (play with friends, bring back old players, etc.)
  • Helping out with hosting or adding the map to a host bot
  • Asking really nicely for them
If you meet any of these criteria, feel free to post your b.net username here along with your favorite -cam and -ang settings and why you feel you qualify.

0991 changelog (Current)
Quick update here, guys. Fixing a few minor things on my lunch break.

  • Fixed Piccolo's special beam cannon hotkey
  • Updated donor information
  • Reduced Saiyan Determination's level requirement to 30


099z changelog
  • King Kai's food now stacks
  • Z fighters can now destroy Capsule Corp
  • Kill Driver mana cost increased with level
  • Added cooldown to multi form tooltip (Tien and Piccolo)
  • Cell Juniors shouldn't lose stats now.

  • Started a rework of "Sphere" abilities (Destruction, Vanishing Ball, Supernova)
  • Goten / Trunks should now transfer items properly on fusion. If Gotenks' inventory is full,  the item should appear at Gotenks' feet. This one probably still has a few issues that should be found.
  • Tickets should no longer improperly spawn near Broly / Bebi's start area.
  • Ginyu should now drop his Namek Log on death.
  • Reduced damage on Flash Bomber
  • The game should no longer ping when heroes die in HBTC, Hell, or King Kai's planet


099x changelog
  • Janemba and Goku now spawn with a ticket. 
    • It isn't fair that these two heroes cost your team a ticket just to exist
  • Max free tickets set to 4 (from 6)
  • Gold tickets cost 75 gold now.
  • Updated bio item tooltip to 1% of CURRENT health.
  • Final battle now has a helpful ping saying where the battle will end.
  • Clarified the tooltip on energy absorption
  • Possibly fixed a bug with the visuals on mankind destruction
  • Mankind destruction into Buu's stomach shouldn't work anymore
  • (Hopefully) fixed an issue with Gotenks dying on fusion
  • Added info on twin training to 17/18's help skills
  • Added a stat training reset button to the revive point unit.
  • Updated the help skills for all heroes to include their character quest
  • Changed the lower ramp into Wheelo's area into a terrain ramp.
    • You can no longer get players stuck in the middle section. Denying them the ramp to get down / up is still possible.
  • Hercule's movement bonus from kick is now 20%



099w changelog (Current)

  • Tao should no longer receive two targets on his board
  • Android super computer should no longer spawn if no androids are in the game.
  • Added perks for Supervegeta
  • Reduced Illusion Smash' radius by 25%
  • Illusion Smash tooltip updated
  • Rapid Energy Cannon tooltip updated
  • Started work on an update skillset for Super Janemba (not ready yet)
    • Cosmic Illusion now works as a 10 second wind walk, with the option of blasting your opponent to come out of hiding.
  • Updated tooltips for Super Janemba's abilities

099v changelog

  • Cooler should no longer spawn in hell on Transforming to his final form.
  • +5 stats from crit caps out at 15 levels of crit per player
    • For single hero players, this means you can learn 15 levels of crit before you no longer gain stats. For heroes like Cell or Buu with multiple transformations you won't be getting free stats for form changes
    • Each level of crit gained by split heroes (Goten/Trunks, 17/18) will count as 1/2 of a level.
    • Each level gained by 13/14/15 will count as 1/3 of a level.
  • Geti Star's attack speed, health, and armor increased. Probably needs some testing.
  • Solar Flare tooltip updated.
  • Game start timer changed to 45 seconds (From 60)
  • Added hero bonuses to "help skills"
  • Kid Trunks / Androids 14/15 should no longer remain in game if not selected by a player.
  • The Ginyu saga's log is now dropped by Captain Ginyu. The saga will  still not end until all Ginyu Force members are killed.
  • Gero / 17's energy absorption can now be triggered by evil heroes. It cannot be self-triggered (attack Gero with one of his own units).
  • ??? Cell Juniors should not have increased vision??? Can someone look at this one?
  • Bebi's summons now have a 120 second life (Down from 200)
  • Fog of war is disabled for final battle.
    • This should allow you to actually see the final battle's boundaries
  • Cooler's items should now transfer between forms properly


099u changelog
  • Added a stat bonus to Dende for gathering the dragon balls
  • Krillin gets a bonus for killing Future 18
  • Gero gets a bonus for making 30 androids
  • Tao gets a bonus for killing Goku
  • Fixed an issue with androids 17/18 and future gohan
  • Janemba gets a bonus for killing a fused hero
  • Hercule's Punch has a changed cooldown. 2.5 seconds at level 1 up to 4.5 seconds at level 9. (From 3)
  • Kick received  the same treatment (4 to 7, from 5.)
  • Hercule now has a small (1-15% chance) to crit
  • Tao has 3 levels of flying pillar, learned at 15, 30, 45. Cooldown at each level is reduced 15 seconds (120 -> 90) and mana cost increased. Damage slightly increased with level. (str * (lvl + 4)) from str * 4
  • Cell Jr ability now has the cooldown listed.
  • Cell's "Ultra Perfect" changed to "Super Perfect"
  • Bebi should now gain Hercule's tournament round win multiplier if in his body.
  • Androids 17/18 should now talk smack on Future Gohan if they are killed by him.


099t changelog


  • Cell junior stats changed from 1/5 to 1/3 cell's stats
  • Bebi and Hercule should now both share a multiplier from tournament trophies.
  • Exp sharing changes:
    • Before: 100% shared exp for all groups of allied heroes
    • Now:
      • Groups of two get 100% shared exp.
      • Groups of three get 4/5 shared exp.
      • Groups of four get 2/3 shared exp.
      • Groups greater than four get 1/2 shared exp.
      • Dende gets 100% shared exp from an ally's kills
  • Added race-specific flavor text to the frieza saga
  • Fixed an issue with revive points

Monday, January 11, 2016

Beta 099s

Here's the map with the previously posted changes. Janemba isn't finished yet, but he seems to be playable.

DOWNLOAD

Also, I'm going to be handing out donor perks like candy. If you're an active player or you give good feedback for the map, I'll add you to the list. If you help get a host bot up and running, whether through a donation or just hosting one yourself, you'll also be put on the list and thanked in the game.

Friday, January 8, 2016

2.2 Release

It's about that time, my friends. I'm going to be working towards bringing the map into a stable, full release. It's been a long testing period and I'm ready to fix what's in the game and drop what isn't working.

What I need from you guys:

*Report any remaining bugs
*Tell me what you like and dislike about the current map
*Discuss what characters are too strong or too weak and what they need to bring them closer in balance

Current Changelog

  • Disabled Quick Movement. The focus unit still exists and you can still change your revive point / alter your stat gain.
  • Updated Rapid Energy Cannon (Janemba). Doesn't crash your FPS anymore.