Thursday, May 16, 2013

Beta 078


                                                             
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On the bot now.


  • Future 17 / 18 / Super 17 are now publicly available.
    • Note that things may not be fully working. Please report any issues found.
  • Finishing 17's abilities for public release
    • Delta Combination was not implemented. It may be available at a later date if necessary.
  • Damage of Laser Shot tripled
  • Added another level of Laser Shot
  • Increased damage of Photon Strike Barrage
  • During the invulnerability after using a ticket, you will be unable to attack or use abilities.
  • You can no longer trigger ticket invulnerability by using a ticket on earth.
  • New multipliers for 17 / 18: 
    • 1.500x: Level 35
    • 1.750x: Level 50
    • 3.000x: Level 150 (No fusion)
  • Future Hell 17 moved
  • Super 17's skills now destroy trees.
  • Updated donor list
  • Replaced icon files for 17 / 18 in hopes that it will fix a crashing issue
  • Implemented Flash Bomber
  • Fixed Energy Absorption
  • Lengthened the range of Hell's Storm
  • Widened Hell's Storm

47 comments:

  1. i rushed 17 and 18 as ft, killed them, then gohan attacked me. killed him and then the droids came back and raped me.soooo yah :\

    ReplyDelete
    Replies
    1. Droids cant be sent to hell before they killed future gohan just saying

      Delete
    2. that was funny :3 you gived me lots off exp :3

      Delete
    3. are u sure bro? so i kill them and the droids just spawn back? what happens to them?

      Delete
    4. The androids absolutely cannot leave the future until gohan dies. Not even death will stop them.

      Delete
  2. Note to self: 17 is unclickable during hell's storm

    ReplyDelete
  3. IS it a secert to know how to get super 17? If not, then how?

    ReplyDelete
    Replies
    1. At level 100 you go talk to Future 17 in the future at the back of future to the right and 17 gets a skill to transform into super

      Delete
  4. Zarbon calls 17/18 in dialogue pitful error

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  5. There seems to still be a delay problem when you go up to the alternative revive spawn that causes entire game to lag

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  6. Also the hs for 17/18 is incomplete/incorrect somewhat

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  7. I think it would be interesting to update the androids cell absorbs to use the abilities of the playable androids. Of course the abilities damage etc would have to be toned down considerably. It is more of a visual upgrade :)

    ReplyDelete
    Replies
    1. Just thought it would more interesting then getting chased around being shot by tiny balls lol

      Delete
    2. When gotenks picks up a ball and then unfuses the ball gets stuck on the gotenks model please fix

      Delete
  8. if you have items on 18/17 and turn into super 17 your items dont transfer over

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  9. Can you change the Turles Dummy Unit from Team 1 to Team 2?

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  10. android 17 cant be unallied

    ReplyDelete
    Replies
    1. scout doesn't work either

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    2. He can be unallied but dunno about scouter

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    3. command is unally 17, methinks.

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    4. unally works. Scout likely doesn't.

      Delete
  11. the dballs can get bugged in heaven/hell due to -duel and if the other player is dead the dball will be in heaven/hell

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  12. Some thoughts now that I've played with droids:

    They're extremely fun----especially Super 17. The animations on his attacks and the way they are used are all perfect. Very nicely done!

    Now, as for Super 17, the CD on his attacks is way too short. I think you probably have it this way right now for testing purposes, but with such short CD he's way OP. I understand a short CD on one of the attacks---either the death ball or whatever the one that's not Hell's storm is called, but on all of them it's a bit much.

    As for 17 and 18-- I think there's something to be changed with 17's shot attack. My idea was that it does very little damage and is used as a nuisance or to halt healing effect from beans. As you have it, it does quite a bit of damage.

    Also, it gives scouting information! You can shoot halfway across the map and see where the enemy is! Can you eliminate the vision on the bullet, or was that your intention?

    I'm excited to see Delta Combination. You pretty much have Accel Combination, in the form of that attack that the two of them have. I don't see why you should worry about adding any additional graphics to it---it's pretty cool the way it is. The attack itself is a bit wonky and I need to get used to it.

    Also, I think giving 18 the disk at 110, and perhaps making Super 17 available at a higher level is a good idea. Maybe 110 as well?

    Anyway, well done and I've had fun with them so far. --Josh

    ReplyDelete
    Replies
    1. You want to give 18 the D huh? Are we talking Krillin's double D's?

      Delete
    2. For the laser shot thing, it does do quite a bit more damage than was originally planned. Reason being that after playing several games with them in a state more close to the original sketch, I found myself not using laser shot under any circumstance. It could absolutely be used to stop a bean, but since the androids had low damage output to begin with the situation of forcing a bean and then hitting them with a shot before you get one hit by one of their beams rarely came up. It's still not super strong or anything. It's a single target skill shot that at level 60 hits half as hard as your typical beam attack on a hero that's half as strong as a typical hero.

      The scouting thing can be changed, absolutely. I just always found it satisfying to know that you've hit something.

      Still, the tuning and mechanics are subject to change if needed. I'll keep an ear open.

      Delete
    3. "I just always found it satisfying to know that you've hit something." Oh, it was very satisfying!

      Delete
  13. the final battle item doesn't drop from omega shenron

    ReplyDelete
    Replies
    1. It doesnt drop from omega shenron, but when the last saga is dead there is 1/100 chance on any creep to drop the final pvp tourney item which is a dragon ball.

      Delete
  14. Adam you should make S17's Hell storm more mana or make it drain mana per sec i know it's only 15 secs but it's really op.

    -Megas

    ReplyDelete
    Replies
    1. I'll have a look after a few more games of testing

      Delete
  15. After i died in the turney as Android 17 i spawned in hell for some unknown reason i believe it has something to do with 18 being in hell take a look adam http://spn.lunaghost.com/game/31623/

    -Megas

    ReplyDelete
  16. how to download

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  17. Can you make the Main Building for Geti Star
    to be able to build 0 Food Clones at 500 gold, while still retaining the option of 6000 gold at 10 Food for 10 Clones.

    The mini bases being only able to build 1 Food Clones at 500 gold or 6000 gold at 10 Food for 10 Clones

    In this way, you wouldn't be to spam the 0 Food Clones at 500 gold since only one of the structures can create them. It'd perhaps encourage more players to create the Clones+workers and build towers while simultaneously chaining Metal Cooler.

    Can you also change the Dummy Units that Turles creates to Team 2 from Team 1? The other team can see Turles whenever he casts one of the beams sometimes. That's intended or not intended?

    ReplyDelete
    Replies
    1. That's silly. Which unit can they see?

      Delete
    2. http://i.imgur.com/tT1zFAS.jpg
      http://i.imgur.com/Pdp2Oa3.jpg
      It's allied to Team 1 and not Team 2 it seems.

      Delete
  18. http://www.mediafire.com/?1h640v0vd1bdc3a


    download link to beta 078


    TheHitman-

    ReplyDelete
  19. Ive seen a huge bug: yesterday i was playing with my friend, he was goku, and was about 6k stats in ssj4, then bebi got his body, and then his power growed incredibly fast, he was at 100k like 5 minuts later. And when he got out of goku's body, bebi kept the 100k stats (goku none) and bebi could turn ss3!!! (in ss3 he had above 300k)

    Maybe its because bebi got his body in ss4?

    It ruined our game, try to correct it!

    ReplyDelete
    Replies
    1. Bebi's enter body is the next item on the agenda after 17 is in a good state.

      Delete
  20. What is the maximum range on Twin Training Aura?

    ReplyDelete
    Replies
    1. It's exp gain range, though it may be a bit slow to update.

      Delete
  21. What's the stats gain if they're split?
    What's the exp gain if they're split?

    What's the stats gain if together?
    What's the exp gain if they're together?

    Maximum Range on that Aura?

    ReplyDelete
    Replies
    1. Split is 75% stats 100% exp
      Together is 100% stats 75% exp.

      I think.

      Max range is 1500 or so.

      Delete