Wednesday, February 29, 2012

2.2 Beta 014

Hosted by Evil_Vegeta. /j Clan SPN to find players.


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A lot of things are unfinished. There is a new playable character but it has no transformations or skills yet and should only be played to test things like victory / defeat, tournaments, HBTC, duels, sense, lockon, scouting, buu beam (Gives multi form for now), proper stat gain, death, ticket / dball usage, help skills etc.. The new area is also unfinished.

Neutral Passive units no longer share exp.
Saiyan pods no longer spawn where rock chunks used to be.
Saiyan pods from the first saga moved slightly.
Saiyan pods will now spawn whether level 10 was reached in time or not.
Bebi's medic spawns now have autocast on by default.
More terrain work
bug fixes relating to krillin and dballs, tickets
Started to lay the groundwork for a new character
Created a new map region

Monday, February 27, 2012

2.2 Beta 013

Will be hosted by Evil_Vegeta. Also, nothing here has been tested.


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Changelog:
Rocks have been removed from heaven. Olibu, Pikkon, and Arqua will despawn if they enter the "low level" region.
Babidi / Yakon should now work as intended.
Bebi should no longer gain absurd stats when bodying Android 14.
Sagas will no longer teleport to camera controls.
Sagas now no longer take the stats of dabura, yakon, pui pui, or camera controls into consideration when setting their stats.
Changed terrain a little.
Added a -rot command, similar to -cam, for rotation,
fixed an issue with dball pinging
fixed an issue with cell's reform timer
Added full experience sharing (no experience loss for having nearby ally. You both gain 100% exp. Can easily be reversed if needed.) - Thoughts?
Resources can no longer be traded.
Decreased the map's file size
Added some new models, possibly more things.

Sunday, February 26, 2012

2.2 Beta 012

Quick bug fix update. Refer to the 011 post for a changelog.

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2.2 Beta 011

The map will be hosted by Evil_Vegeta


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Changes that probably need testing:

Super 13 / Gotenks will lose 2/3 / half of the stats gained from the levels of their heroes when they fuse, respectively.
Remade Victory / Defeat triggers.
Not selected heroes should no longer be in the game.
Buu's smoke in various cinematics should now have pink particles (lol.)
Disabled Babidi's mana based bonus damage, as it has become apparent that he does not need it.
Character selection increased to 1 minute.
Added expanded tooltips for hero selection
The tournament's start is now delayed by 1 minute to compensate for the later game start.
Changed Oozaru slightly.
Remade Bio Broly's item yet again.
Timers for Gogeta should now be displayed properly.
Goku / Vegeta should now have stats after defusing.
Bebi should now be able to exit a body properly.
Evil heroes that transform should now no longer lose Bebi's implant
Cell's First form should now be the level that Cell unformed was when he triggers the transformation.
Tournament fighters should now automatically die after 20-25 seconds of combat.
Cooler should now be able to enter the tourney.
Piccolo gains full mana after fusing with Kami / Nail
Krillin should now be able to be lockon'd to and sensed.
Gotenks should now be scoutable.
Changed the sizes of Gohan and FT.
Obs cams should now properly be invulnerable.
Buu's Regeneration is now 75 secs, up from 60.
King Kai's tickets now start with 2 stock and can go up to 6 stock.
Removed all base armor from Pikkon, Olibu, and HBTC patrols
Cell should now properly receive his Gohan kill bonus.
Added new boundaries
The radius of scatter shot's explosion damage has been increased slightly.
Special Beam Cannon's length has been increased by 1/7.

Thursday, February 23, 2012

2.2 Beta 010

Quick bug fix update. All issues known to me from 009 have had a fix attempted. Zero testing has been done but I'm feeling lucky today.

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Also, this was neat. PAGE VIEWS IN THE 15 MINUTES AFTER 010 WAS RELEASED:

Wednesday, February 22, 2012

2.2 Beta 009

Fixed a few bugs, added a character selection system. Need to know if anything on any character doesn't work.

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Quick Poll

Should I release 009 today with the character selection system being the main focus of testing? Would anyone play it if I did? Vote over here ------------------------------->

You can even leave a comment.

Tuesday, February 21, 2012

Beta 009 Update 1

Spent the better part of the day rewriting all the player specific code to allow for a character selection system, then I made a character selection system. Why would I do a thing like that?

Monday, February 20, 2012

Hi

Gonna be doing some exciting things in the coming days. It's gonna be fun, promise.

Sunday, February 19, 2012

2.2 Beta 008

This will be hosted by SPN_Beta. If SPN_Beta is not hosting, try Elitebot.

Issues from 007 that have had a fix attempted (Not tested)


All issues mentioned in the comments for 007 have had a fix attempted.



Changes


Added new models

Changed a little terrain

Added Popo's magic carpets. Walk into one and it will transport you to the other side of the map. There are currently carpets on top of the waterfall in the turtle area south of Gohan's spawn and near the cliffs at the southeast corner of the map.

Attempted to fix Broly's transformation issues.

Attempted to fix Cell's mana issues.


Piccolo and FT should no longer be able to stay in HBTC forever.


Metal Cooler should (hopefully) now not bug out and not respawn


Goten / Trunks / Androids 13 / 14 / 15 should not get extra stats when Bebi is inside them.


Bebi should no longer gain a lot of stats after leveling for the first time in a new form.


Cell junior stats should now work properly.


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Friday, February 17, 2012

2.2 Beta 007

Quick fix update. Androids, Instant Transmission, Bebi taking allies, and Cooler's upgrades should work properly now. See the 006 post for a more complete changelog and testing priorities.


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2.2 Beta 006

This will be hosted by SPN_Beta when the bot owner comes online. Until then, download the map and come to Clan SPN on US East to play.

Issues from 005 that have had a fix attempted (Not tested)


All issues mentioned in the comments for 004 have had a fix attempted.


Issues from 005 that have not had a fix attempted

See 001

Changes


Goku's Instant Transmission has been reworked. He can now use it regardless of nearby enemy heroes. He will also leave behind a fading image, and any played controlled hero touching this image when it disappears will be teleported with Goku. Need feedback.

Creep respawn system has been rewritten. There should no longer be any creep respawning bugs (hopefully) and the respawn time of creeps is now based on the number of players in the game (2 seconds off respawn for every player in the game, 60 second base respawn time). Need feedback and testing to verify that it works.

Attempted fixes to issues mentioned in the comments page for 005. Need someone to verify that these issues have been fixed.

The level required to transform to Ultra 13 has been changed to 50 levels above the level that Super 13 was created at. (If he was 100, the level is 150. If he was 63, the level is 113, etc.) This needs testing.

Attempted to fix an issue with fusion characters gaining more stats than they should have. This needs testing.

Gotenks should now have full health upon fusion and should no longer occasionally get wonky stats upon gaining a level. This needs testing.

Made a change to the LoS grass stuff. It should work as intended now, but it has not been tested.

Certain later sagas have had their difficulties increased. Feedback wanted.

Because of unfused androids' relatively higher power with the new multiplier system, Distortion Field's absorption has been decreased. Feedback, gogo.

Babidi's Mana based bonus damage will now only be triggered by Babidi. 


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Thursday, February 16, 2012

2.2 Beta 005

Currently being hosted by SPN_Beta on US East

Feel free to host this and spread it around. This is a test build and it should primarily be played for the purpose of testing and providing feedback on this page. Any bugs, questions, concerns, or suggestions are welcome. Just click where it says "_ comments" and choose "anonymous" or use a name, or whatever you want to do.

Bugs from fusions (Gotenks, Super 13, Vegito, Gogeta) are the current focus. Watch their stats when fusing / leveling and try to find anything unusual.


Issues from 004 that have had a fix attempted (Not tested)


All issues mentioned in the comments for 004 have had a fix attempted.


Issues from 004 that have not had a fix attempted

See 001

Changes

Attempted fixes to issues mentioned in the comments page for 004. Need someone to verify that these issues have been fixed.

Heaven creeps have had their stat gains modified. This needs testing.

Attempted to fix an issue with fusion characters gaining more stats than they should have. This needs testing.

Made a change to the LoS grass stuff. It may work as intended now or it may be worse than ever. I really don't know.

Wednesday, February 15, 2012

2.2 Beta 004

Currently being hosted by SPN_Beta on US East

Feel free to host this and spread it around. This is a test build and it should primarily be played for the purpose of testing and providing feedback on this page. Any bugs, questions, concerns, or suggestions are welcome. Just click where it says "_ comments" and choose "anonymous" or use a name, or whatever you want to do.

Bugs in general are the current focus.


Issues from 003 that have had a fix attempted (Not tested)


All issues mentioned in the comments for 003 have had a fix attempted.


Issues from 003 that have not had a fix attempted

See 001

Changes

Attempted fixes to issues mentioned in the comments page for 003. Need someone to verify that these issues have been fixed.

Nappa should now correctly spawn at level 10

Stat gain from hero kills has been reworked. Need feedback.

Tuesday, February 14, 2012

2.2 Beta 0.03


Currently being hosted by SPN_Beta on US East

Feel free to host this and spread it around. This is a test build and it should primarily be played for the purpose of testing and providing feedback on this page. Any bugs, questions, concerns, or suggestions are welcome. Just click where it says "_ comments" and choose "anonymous" or use a name, or whatever you want to do.

As of right now, the focus is still on stat related bugs. If you find your hero not gaining stats for a kill or if something seems off, report it here. Bebi / Cooler / Krillin / fusion bugs are currently the highest priority for testing.


Issues from 002 that have had a fix attempted (Not tested)


All issues mentioned in the comments for 002 have had a fix attempted.


Issues from 001 that have not had a fix attempted

See 002

Changes

Attempted fixes to issues mentioned in the comments page for 002. Need someone to verify that these issues have been fixed.

Annin's respawn timer should now be based on the number of evil players in the game.

Fusions, Bebi, Cooler, and Krillin should be playable. Bugs may still exist and should be reported.

Cooler clone stats are now based on cooler's stats and the amount of clones. If there is one clone, it should be equal to Cooler in stats, 2 clones 1/2, 5 clones 1/5, etc.. This needs testing.

Bebi's Enter ally should now award stats equal to the stats gained by his ally, in addition to experienceThis needs testing.



Monday, February 6, 2012

2.2 Beta 0.02

This is being hosted on US East, West, And Europe by "Elitebot". /whois  Elitebot to find a game.

Feel free to host this and spread it around. This is a test build and it should primarily be played for the purpose of testing and providing feedback on this page. Any bugs, questions, concerns, or suggestions are welcome. Just click where it says "_ comments" and choose "anonymous" or use a name, or whatever you want to do.

As of right now, the focus is still on stat related bugs. If you find your hero not gaining stats for a kill or if something seems off, report it here. Bebi / Cooler / Krillin / fusion bugs are currently the highest priority for testing.


Issues from 001 that have had a fix attempted (Not tested)


"if you are respawning as ultra perfect cell, you gonna have 0 stats, but if you manage to get a lvl up your stats will be normal again lol"

"It appears that when bebi kills a creep in a body (at least ft), that the stats u gain the multiplier stats to ur base stats. AKA if u are bebi in ft, and get a saga reward worth 100 base stats, you will actually gain 175 base stats."

"If you chain with bugcell and were able to get throught chaining over 20+, then you will get resetet back to 20 when u transformed to the first form cell"

"-Dragonballs just give a levelup or just very low stats"

"Buu has a bug when he absorbs you and you kill the 50 mini hims and he becomes buu you lose control of your own char and can't even click or anything even after death"
"-if you build with a transporter x10 clones it just takes ~40 seconds, not like in the description 100sec."

"- all clones get always at the same time the same stats as cooler, it always update to the same stats as cooler (no matter what powerlevel cooler is)"


"- Coolers final Form is still x4"


"- When u transformed to kid buu you have bugged stats ( they are pretty high), but when u lvl up the stats get fixed to the supposed stats"


"-If you are back to the 2nd Form as CELL (due transform to ultra perfect cell) and you lvl up in that 2nd form, you will get the stats that you would have gotten as ultra perfect cell"


"after fusing into vegito he gains 2k stats per each level he gains"


"when u absorb androids with 13, the stats are bugged. When u become super 13, stats r bugged til u kill a monster then it gets cut in half."



Issues from 001 that have not had a fix attempted


"hell's creeps dont respawn until AFTER saga's. Its actually pretty annoying :P the 3 bosses still do though."


"- The Summons of Babidi steal exp"


****"If you load Krillin as Future Trunks you stats per level are increasing each level up, later on you have tons of stats"
^ May have been fixed inadvertently. Someone test this


"-if you use deafing wave on the projectil of supernova, supernova is going to disappear without exploding or doing damage"


"-the singlemade clones dont keep up with the upgrades, they will stay at the level/upgrade that they got built as"
^Not entirely sure what this is about.

"- the x10 clones gain exp(but no stats), but after they lvl up they get resettet back to their normal lvl"
^doesn't seem gamebreaking. Will look into it

"if you go obs as mc evil wont lose"

"- You can write in mystic unstuck and ose oozaro before the powerup, after oozaru u have bugged str, and you cant use ss nor ss2 also no oozaru"
^the bugged str may have been fixed

"items bugs in the brushes, you cant pick them up"

Changes

Attempted to fix many issues from beta 001. Testing is needed.

Redid a lot of the old code for stat gains and transformations

Fusions, Bebi, Cooler, and Krillin should be playable. Bugs may still exist and should be reported.

Babidi can now do additional damage based on his mana % on attack.

Cooler clone stats are now based on cooler's stats and the amount of clones. If there is one clone, it should be equal to Cooler in stats, 2 clones 1/2, 5 clones 1/5, etc.. This needs testing.

The intellect added by Gohan's Anger now scales properly.

FT's High Power Rush has been modified slightly. It should no longer be possible to remain in the HBTC past the 2 minute timer. This needs testing.

Bebi's Enter ally should now award stats equal to the stats gained by his ally, in addition to levels. This needs testing.

In game tips have been disabled. They were out of date and pointless.

Babidi now requires 250 kills to release Buu, up from 150. Additionally, heroes give bonus power for kills.

Gotenks should now be absorbed properly by Super Buu. This needs testing.



Scouter's fail chance has been decreased from 1/6 to 1/10.

F9 has been updated.

HBTC's timer should no longer continue after a player dies in it. This needs testing.

Metal Cooler clones should no longer be able to farm for upgrades.

the -cam command has been changed slightly. I require feedback on how the new cam works in game.

-stats on is enabled by default.

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Thursday, February 2, 2012

2.2 Beta 001

This is being hosted on US East, West, And Europe by "Elitebot".  /whois Elitebot to find a game.

Feel free to host this and spread it around. This is a test build and it should primarily be played for the purpose of testing and providing feedback on this page. Any bugs, questions, concerns, or suggestions are welcome. Just click where it says "_ comments" and choose "anonymous" or use a name, or whatever you want to do.

As of right now, the focus is on stat related bugs. If you find your hero not gaining stats for a kill or if something seems off, report it here.

A few things of note:

*The map is nowhere near ready for a proper release
*King Kai now also sells tickets, for a price.
*Beans and Food now heal based on a percentage of health
*Sagas begin when the first player reaches level 10
*Stats are now reals instead of integers and will not be lost if training in a .500x or .2500x multiplier
*The map size has been expanded
*Babidi's summons are all heroes now
*All stat multipliers have been reduced
*Building on tiles should no longer be possible

And plenty of other small changes that I've forgotten over the years.

http://www.mediafire.com/?vz46b84k9d8i4ra