Currently being hosted by SPN_Beta on US East
Feel free to host this and spread it around. This is a test build and it should primarily be played for the purpose of testing and providing feedback on this page. Any bugs, questions, concerns, or suggestions are welcome. Just click where it says "_ comments" and choose "anonymous" or use a name, or whatever you want to do.
Bugs in general are the current focus.
Issues from 003 that have had a fix attempted (Not tested)
Issues from 003 that have not had a fix attempted
See 001
Bugs in general are the current focus.
Issues from 003 that have had a fix attempted (Not tested)
All issues mentioned in the comments for 003 have had a fix attempted.
Issues from 003 that have not had a fix attempted
See 001
Changes
Attempted fixes to issues mentioned in the comments page for 003. Need someone to verify that these issues have been fixed.
Nappa should now correctly spawn at level 10
Stat gain from hero kills has been reworked. Need feedback.
Argua doesn't give gold.
ReplyDeleteGohan's Kamehameha mastery has no learn hotkey
ReplyDeleteAndroids and Kids Gain stats too fast compared with other players now.I believe this is because there are 3x and 2x as many of them to gather stats with. Maybe have their fusions have a smaller multiplier, or none at all in the case of droids. (Still add the stats though)
ReplyDelete-Ultra13
A note in the gaming opening screen with a mild change log would be nice. Just say the map is bigger and -stats is always on, power-levels are halved and ect.
ReplyDelete(So people like Iv don't get confused)
-Ultra13
HBTC xp is shared with entire team.
ReplyDelete-Ultra13
Have mercy and move cells spawn to the new area of the map, this will let Gohan 1v1 MC so it's more balanced. Kids should still be within rush distance of cell this way too.
ReplyDeleteYour suggestion is semi moot since potentially 3 z's could rush MC/Cell already (including kids), meaning there would be harder balancing issues most likely if you move cell's starting postion. This might not happen in pubs all the time, but that's a different issue.
DeleteSorry for the sloppy post:
DeleteYour suggestion is semi moot since potentially 3 z's can already rush MC/Cell (including kids). This means that changing cell's starting position would most likely make balancing starting positions even harder.
Bebi can still enter an allies body then exit to regain HP and Mana.
ReplyDelete-Ultra13
Heaven should give just more xp and less stats, same with Gravity Chamber.
ReplyDelete-Ultra13
if you use the built-in regeneration, the dragonball will have the same cooldown like the regeneration
ReplyDelete