Wednesday, February 29, 2012

2.2 Beta 014

Hosted by Evil_Vegeta. /j Clan SPN to find players.


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A lot of things are unfinished. There is a new playable character but it has no transformations or skills yet and should only be played to test things like victory / defeat, tournaments, HBTC, duels, sense, lockon, scouting, buu beam (Gives multi form for now), proper stat gain, death, ticket / dball usage, help skills etc.. The new area is also unfinished.

Neutral Passive units no longer share exp.
Saiyan pods no longer spawn where rock chunks used to be.
Saiyan pods from the first saga moved slightly.
Saiyan pods will now spawn whether level 10 was reached in time or not.
Bebi's medic spawns now have autocast on by default.
More terrain work
bug fixes relating to krillin and dballs, tickets
Started to lay the groundwork for a new character
Created a new map region

Monday, February 27, 2012

2.2 Beta 013

Will be hosted by Evil_Vegeta. Also, nothing here has been tested.


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Changelog:
Rocks have been removed from heaven. Olibu, Pikkon, and Arqua will despawn if they enter the "low level" region.
Babidi / Yakon should now work as intended.
Bebi should no longer gain absurd stats when bodying Android 14.
Sagas will no longer teleport to camera controls.
Sagas now no longer take the stats of dabura, yakon, pui pui, or camera controls into consideration when setting their stats.
Changed terrain a little.
Added a -rot command, similar to -cam, for rotation,
fixed an issue with dball pinging
fixed an issue with cell's reform timer
Added full experience sharing (no experience loss for having nearby ally. You both gain 100% exp. Can easily be reversed if needed.) - Thoughts?
Resources can no longer be traded.
Decreased the map's file size
Added some new models, possibly more things.

Sunday, February 26, 2012

2.2 Beta 012

Quick bug fix update. Refer to the 011 post for a changelog.

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2.2 Beta 011

The map will be hosted by Evil_Vegeta


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Changes that probably need testing:

Super 13 / Gotenks will lose 2/3 / half of the stats gained from the levels of their heroes when they fuse, respectively.
Remade Victory / Defeat triggers.
Not selected heroes should no longer be in the game.
Buu's smoke in various cinematics should now have pink particles (lol.)
Disabled Babidi's mana based bonus damage, as it has become apparent that he does not need it.
Character selection increased to 1 minute.
Added expanded tooltips for hero selection
The tournament's start is now delayed by 1 minute to compensate for the later game start.
Changed Oozaru slightly.
Remade Bio Broly's item yet again.
Timers for Gogeta should now be displayed properly.
Goku / Vegeta should now have stats after defusing.
Bebi should now be able to exit a body properly.
Evil heroes that transform should now no longer lose Bebi's implant
Cell's First form should now be the level that Cell unformed was when he triggers the transformation.
Tournament fighters should now automatically die after 20-25 seconds of combat.
Cooler should now be able to enter the tourney.
Piccolo gains full mana after fusing with Kami / Nail
Krillin should now be able to be lockon'd to and sensed.
Gotenks should now be scoutable.
Changed the sizes of Gohan and FT.
Obs cams should now properly be invulnerable.
Buu's Regeneration is now 75 secs, up from 60.
King Kai's tickets now start with 2 stock and can go up to 6 stock.
Removed all base armor from Pikkon, Olibu, and HBTC patrols
Cell should now properly receive his Gohan kill bonus.
Added new boundaries
The radius of scatter shot's explosion damage has been increased slightly.
Special Beam Cannon's length has been increased by 1/7.

Thursday, February 23, 2012

2.2 Beta 010

Quick bug fix update. All issues known to me from 009 have had a fix attempted. Zero testing has been done but I'm feeling lucky today.

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Also, this was neat. PAGE VIEWS IN THE 15 MINUTES AFTER 010 WAS RELEASED:

Wednesday, February 22, 2012

2.2 Beta 009

Fixed a few bugs, added a character selection system. Need to know if anything on any character doesn't work.

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Quick Poll

Should I release 009 today with the character selection system being the main focus of testing? Would anyone play it if I did? Vote over here ------------------------------->

You can even leave a comment.