- Begun work on a new region of the map, intended for a team deathmatch. If the team deathmatch is triggered (via a dragon ball wish or an item that drops after all the sagas are finished), all players will be revived and transported there after a 2 minute countdown. There are 4 levels, each with different features. On level 1, there are destructible ramps up to level 2. On level 2, there are trees that block your path / vision and switches that activate hidden elevators up to level 3. On level 3, there is a small corridor in which to fight your enemies, and rocks that block your entrance to level 4. The only way these rocks can be destroyed is by lava flooding level 3. The arena is surrounded by lava that slowly rises, damaging units caught in it and cutting off access to the lower levels. Eventually, the lava will cover the entire arena, at which point the battle will quickly come to a close. Each level is located in the center of the level below it, and each level is smaller than the one below it.Incomplete. Appearance of the arena subject to change.
- Reworked +aura command. You can now have two auras at once and they will not be taken off by any transformations. Additionally the auras will be much more responsive. Type +aura for your base aura and then -aura for your second aura.
- Characters with multiple heroes should now support auras properly. (Goten, droids, gero, piccolo, cell, MC, etc.)
- Gave all current donors their perks
- Added additional auras
Monday, May 6, 2013
Map is on the bot now and will be hosted soon. Go go.
Posted by Admin at 3:45 PM